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War status report
Compiled Friday July 4, 12:00am Pacific Daylight Time
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WEEKLY STATUS REPORT (JUN 27 - JUL 4)
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| CLASS |
MINUTES
PLAYED |
SPAWNS |
KILLS |
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| Rifleman |
961,410 |
1,305,320 |
1,014,822 |
| Assault |
698,101 |
966,240 |
671,068 |
| Support |
908,255 |
1,281,263 |
1,104,323 |
| Sniper |
864,039 |
993,693 |
995,422 |
| MG |
316,190 |
313,271 |
315,616 |
| Rocket |
203,959 |
274,294 |
196,102 |
The rapid-fire nature of the Machine Gun has made it one of the least accurate weapons available. Thats not to say it isn’t effective.
Accuracy.....................5.5%
Accuracy (undeployed )........3.6%
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Minutes played (all maps).........3,260,893
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Avalanche |
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Anzio |
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Donner |
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Flash |
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Argentan |
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The average round lasted 81 minutes Allies won 47.27% of all games |
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================================================================================================= REPORT CONTENTS
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- Location Scouting (Map Report).......................................................pg 02
i. Community-Created Maps..........................................................pg 02
- Combatant Deployment (Troop Report)..................................................pg 03
i. Rifleman........................................................................pg 03
ii. Assault.........................................................................pg 03
iii. Support.........................................................................pg 03
iv. Sniper..........................................................................pg 03
v. Machine Gunner..................................................................pg 03
vi. Rocket..........................................................................pg 03
- Technical Intelligence Bulletin (Weapon Report)......................................pg 04
i. Allied Weapons..................................................................pg 04
ii. Axis Weapons....................................................................pg 04
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