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u.s. Army -vs- Wehrmacht
Each class in Day of Defeat: Source has unique strengths and weapons. When you are joining a game, first select a team and then select from one of six classes: Rifleman, Assault, Support, Sniper, Machine Gunner, Rocket. |
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Rifleman
The Rifleman, aka "light infantry", is deadly at long range, though not as effective in close quarters. The powerful German K98k is bolt action while the less lethal US M1 Garand is semi-automatic.
+ Long range weapon for precise shots
+ Long range rifle grenades
+ Secondary fire: Iron sight for greater accuracy and zoom
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Assault
The Assault class is extremely effective at close quarters and on the move. Can
provide smoke cover for assaulting entrenched positions such as snipers and
machine gunners.
+ Short range weapons for assults
+ Low power and recoil, fully automatic with low accuracy
+ Secondary fire: Punch
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Thompson (aka Tommygun): 7 clips, 30 rounds each |
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MP40 Machine Pistol: 7 clips, 30 rounds each |
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Colt Pistol, Frag Grenade, Smoke Grenade |
p38 Pistol, Smoke Grenade, Frag Grenade |
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Support
With its multiple firing modes and two grenades, makes an excellent all around
class.
+ Medium range weapon for covering fire
+ Medium power and recoil, fully automatic with medium accuracy
+ Secondary fire: Semi-automatic fire for greater accuracy
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BAR (Browning Automatic Rifle): 12 clips, 20 rounds each |
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STG44 (Sturmgewehr): 7 clips, 30 rounds each |
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Knife, Frag Grenades (2) |
Spade, Frag Grenades (2) |
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Sniper
With its scope, the Sniper is deadly accurate at long range. Excellent for
eliminating enemy machine gunners.
+ Long range, high powered weapon for precise shots
+ Accurate when zoomed inaccurate when not
+ Secondary fire: Scope zoom
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Springfield Sniper Rifle: 11 clips, 5 rounds each |
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Karbiner 98k Sniper Rifle (K98k): 13 clips, 5 rounds each |
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Colt Pistol, Knife |
P38 Pistol, Spade |
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Machine Gunner
When deployed, the Machine Gunner can lay down a large base of fire, but is
vulnerable to flanking attacks.
+ Long range weapon for defense
+ High power, accurate when deployed uncontrollable when not. The German MG42 has
a high rate of fire but can overheat. The US .30 cal has a much lower rate of
fire but will not overheat.
+ Secondary fire: Deploys bipod on any level surface
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.30 Caliber Machine Gun: 2 boxes, 150 rounds each |
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MG42 Machine Gun: 2 boxes, 250 rounds each |
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Colt Pistol, Knife |
P38 Pistol, Spade |
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Rocket
Fires explosive rockets whose splash damage is effective against snipers and
machine gunners. The blast from rocket explosions will stun anyone they don't kill.
+ Long range weapon for removing hidden snipers or machine guns
+ High power, must deploy to fire explosive rocket, vulnerable when deployed
+ Secondary fire: Deploy to shoot
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Bazooka Rocket Launcher: 6 rockets |
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Panzerscreck Rocket Launcher: 6 rockets |
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M1 Carbine, Knife |
C96, Spade |
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