Machine Gunner

Primary Weapon: .30 Caliber Machine Gun
Primary Ammo Loadout: 2 boxes, 150 rounds each
Secondary Weapons: None
Grenades: None

Like the Sniper, the Machine Gunner requires the support of teammates to be effective. On the move, his undeployed weapon is virtually useless, and with no secondary weapons, he is very vulnerable. Once in position, a good Machine Gunner can decimate anything unfortunate enough to be in it’s path. Once a Machine Gunner runs low on ammo, however, he will need a teammate to pass ammo boxes – since once again he has no secondary weapon.